HIRU selected by Ubisoft

The pre-selection jury evaluated 46 applications and pre-selected 17 of them, which were then invited to pitch their projects and to be interviewed by the final jury on the 10th of November 2021. The final jury was composed of African and European video games industry experts. Because of the high quality of the pitches, the jury decided to select one studio more than planned. The selection is based on 5 main criteria: the quality of the concepts, the professional level of the team and studio, the relevance of the market analysis, the ambition of the company and their interest in co-producing their games with a European studio.

HIRU

deangichuki

1/1/20222 min read

On November 23rd, during the Games Week Berlin Pro X Dev Booster, SpielFabrique presented the 9 winners for African Games Coproduction Market. Kunta Content (HIRU) is among them.

The 9 projects were selected among 46 applications by a pre-selection jury and a final jury composed of African and European video games industry experts. The selection is based on 5 main criteria: the quality of the concepts, the professional level of the team and studio, the relevance of the market analysis, the ambition of the company and their interest in co-producing their games with a European studio.

The pre-selection jury evaluated 46 applications and pre-selected 17 of them, which were then invited to pitch their projects and to be interviewed by the final jury on the 10th of November 2021. Because of the high quality of the pitches, the jury decided to select one studio more than planned.

Three projects (Awa, Hiru and Usoni) for PC & Console will be awarded the Ubisoft Game Concept Prize by Ubisoft to finance the development of their prototypes. Five projects (Doba-Dash, Karmzah Run, Rapz!, Responsable Mboa and Riziki) for Mobile will bw awarded the Orange Game Concept Prize by Orange. Starting in December 2021, the studios will attend a mentoring programme of 6 months, composed of several milestone events.

The studios will participate in online mentoring days. The first one will take place on the 19 and 20 January 2022 and one on the 15 and 16 March 2022. During the mentoring days, experienced experts and mentors will meet the studios to improve their concepts and prototypes. The goals of the mentoring will be to provide support to the studios as they develop their:

• Co-development model

• financing strategy

• Business model

• Relationships with potential co-producers in Europe in order to further finance and develop their games.

At the end of the programme, in April 2022, the 9 African studios will be invited in Germany to pitch their projects to selected European studios in the Coproduction market. The goal of the African Games Co-production Market is to foster collaboration between Indie Games Studios in Africa and Europe. With the support of a European co-producer,

African developers can access complementary expertise and funds that will help them to develop and release successful African based Indie Games. The Kunta Content Team will use the grant to acquire workstations and software to use in the development of HIRU.